Zhù箸 is a multimedia dining experience that awakens culture inheritance.
With tangible interactions, animation, and projection, customers will be attracted by the unique experience but end up with learning the history and culture of chopsticks.
The project was designed and made during the Second Cross-strait Youth Maker Competition and was awarded the Third Place after the 48-hour hackathon.
My role: Team leader, Animist, Projection Mapper
In a team of 4
After studying away for a year, all four members of our group noticed that most foreigners we met abroad took chopsticks as a very important aspect of Chinese dining culture. However, most people in China fail to take them as a part of our culture because we are too close to them.
Therefore, we decided to make daily objects more interactive, combined with animation and projection to design an immersive dining experience. Customers will be attracted by the unique experience but end up with learning the history and culture of chopsticks.